Using Augmented Reality to Create Place-Based Learning Experiences

Augmented reality and virtual reality are becoming increasingly more popular in education circles. In the past year, there have been several different companies that are exploring how to use AR to create place-based experiences. This session will explore a new application called Metaverse. We will use this app to create a simple place-based augmented reality game you can use the same day. Come join the fun!

Technology
Location: COE Room 241 Date: August 3, 2017 Time: 9:40 am - 11:00 am Jeff Crews